Balance, bug fixing, and new art
Breaden » Devlog
- Add a doughnut bullet for the helicopter boss (wave 5)
- Made most upgrades slightly more expensive
- Increased the amount of enemies that spawn per level (was 2x the level, now it is 3x)
- Nerfed attack speed upgrade from 5% to 3%, it was just way too over powered at a certain point.
-More attempts to 'Warm Up' particle effects before they are displayed to the player for the first time, the first time a particle loads it seems to cause small freezes/lag. The second playthrough it won't be present .. so hopefully this works to combat this.
Files
8282025.zip Play in browser
99 days ago
Breaden
Risk your biscuit and reap the rewards!
| Status | Released |
| Authors | shortstring, RogueCortex |
| Genre | Action, Survival |
| Tags | Arcade, Bullet Hell, cookies, Endless Runner, Pixel Art, Shoot 'Em Up, upgrades |
More posts
- Balance changes98 days ago
- Particles Cache, Reloads, Game music, and panel coloring98 days ago
- Risk It upgrades and how to play button.99 days ago
- Helicopter Boss, menu song, and Balance99 days ago
- Balance and bug fixes99 days ago
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