First update - NPC strength scale by level and bug fixes


Hello, Adventurers! This is my first devlog post and update for Black Cavern! Here’s what’s new in this update:

  • Improved Skeleton and Wraith Behavior – Updated enemy movement and allow skeletons to jump.
  • NPC Scaling – Coin drops and health now scale based on the level, making progression more rewarding.
  • Skeleton Boss Fix – Fixed the skeleton boss’s throw animation.
  • Door Interaction Range – Increased the range for interacting with doors.

Stay tuned for more updates and thank you for checking out our game!

Files

itch20250209.zip Play in browser
33 days ago

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