First update - NPC strength scale by level and bug fixes
BLACK CAVERN » Devlog
Hello, Adventurers! This is my first devlog post and update for Black Cavern! Here’s what’s new in this update:
- Improved Skeleton and Wraith Behavior – Updated enemy movement and allow skeletons to jump.
- NPC Scaling – Coin drops and health now scale based on the level, making progression more rewarding.
- Skeleton Boss Fix – Fixed the skeleton boss’s throw animation.
- Door Interaction Range – Increased the range for interacting with doors.
Stay tuned for more updates and thank you for checking out our game!
Files
itch20250209.zip Play in browser
Feb 09, 2025
BLACK CAVERN
Status | Prototype |
Authors | shortstring, RogueCortex |
Genre | Action, Adventure, Survival |
Tags | Atmospheric, bow-and-arrow, Dark, Dungeon Crawler, Procedural Generation, Roguelite, Singleplayer, Top down shooter |
More posts
- Add death and damage sounds, animations, balance, and more.Feb 16, 2025
- Changes to player light and player movement.Feb 11, 2025
Leave a comment
Log in with itch.io to leave a comment.