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BLACK CAVERN

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Devlog

  • Procedural generation update
    June 27, 2025 by shortstring
    Completely reworked the procedural generation to make the levels using premade chunks. This is my initial implementation of these and they are doing what I want for the most part, I just need to build... Continue reading
  • Add death and damage sounds, animations, balance, and more.
    February 16, 2025 by shortstring
    Hello - I am doing some updated to draw strength, npc behavior and sound today. -Fix draw strength upgrade UI and effect. -Fix a bug that allows player to run with camera zoomed out. -Extend range for... Continue reading
  • Changes to player light and player movement.
    February 11, 2025 by shortstring
    Dev Update: Improving Playability Player Light Adjustments I’ve increased the brightness and radius of the character’s light source. Smoother movement Fix for the player’s horizontal movement fe... Continue reading
  • First update - NPC strength scale by level and bug fixes
    February 09, 2025 by shortstring
    Hello, Adventurers! This is my first devlog post and update for Black Cavern ! Here’s what’s new in this update: Improved Skeleton and Wraith Behavior – Updated enemy movement and allow skeleton... Continue reading
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