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Devlog
BLACK CAVERN
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Devlog
Procedural generation update
June 27, 2025
by
shortstring
Completely reworked the procedural generation to make the levels using premade chunks. This is my initial implementation of these and they are doing what I want for the most part, I just need to build...
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Add death and damage sounds, animations, balance, and more.
February 16, 2025
by
shortstring
Hello - I am doing some updated to draw strength, npc behavior and sound today. -Fix draw strength upgrade UI and effect. -Fix a bug that allows player to run with camera zoomed out. -Extend range for...
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Changes to player light and player movement.
February 11, 2025
by
shortstring
Dev Update: Improving Playability Player Light Adjustments I’ve increased the brightness and radius of the character’s light source. Smoother movement Fix for the player’s horizontal movement fe...
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First update - NPC strength scale by level and bug fixes
February 09, 2025
by
shortstring
Hello, Adventurers! This is my first devlog post and update for Black Cavern ! Here’s what’s new in this update: Improved Skeleton and Wraith Behavior – Updated enemy movement and allow skeleton...
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